back to all Speakers Maria Cornelius (she/her) Advisor & Investor Maria recently stepped away from her role as Chief Product Officer at Arrowhead Game Studios and now focuses primarily on board work and investments, alongside select strategic advisory engagements.
Bogdan Draghici
gamescomdev2026-01-20T15:08:40+01:00back to all Speakers Bogdan Draghici (other) Cinematic Creative Director, Massive Entertainment Bogdan brings over 18 years of experience in art, film, and visual storytelling. Before joining Ubisoft Massive, he worked at Industrial Light & Magic as an Environment and 3D Generalist on major feature films such as "Aquaman", "Star Wars: [...]
Garrett Young
gamescomdev2026-01-20T15:08:46+01:00back to all Speakers Garrett Young (he/him) COO / General Manager, emptyvessel In leadership roles for Microsoft, Activision, Disney, and Id Software, Garrett has shipped multiple 90+ rated AAA games including "DOOM", "Quake", "Forza Motorsport", "Project Gotham Racing", "Epic Mickey", "James Bond", and more.
Matt Firor
gamescomdev2026-01-20T15:09:01+01:00back to all Speakers Matt Firor (he/him) Consultant Matt Firor is an industry veteran and consultant specializing in virtual world and live service massively multiplayer game technologies and entertainment. He was most recently Studio Director at ZeniMax Online Studios (which he founded in 2007), and before that was Vice President and a [...]
Allen Murray
gamescomdev2026-01-27T10:45:05+01:00back to all Speakers Allen Murray (he/him) Head of Studio, ZA/UM 1984 YMCA Breakdancing Champion, Game Maker, Musician, Skater, Doodler and Tinkerer. Father to four amazing and interesting people. Expert mistake maker. Always learning. Allen plays bass at night and makes games by day. A veteran game producer and designer, working [...]
Per Strömbäck
gamescomdev2026-01-20T15:09:10+01:00back to all Speakers Per Strömbäck (he/him) Managing Director, Dataspelsbranschen Per Strömbäck heads the secretariat for Swedish Games Industry. He has worked in games since 1996, first as developer, then as publisher and since 2005 running the trade body. He is at level 986 on Candy Crush.
Tymon Smektala
gamescomdev2026-01-20T15:09:27+01:00back to all Speakers Tymon Smektala (he/him) Dying Light Franchise Director, Techland With almost 25 years of experience in the game industry - over a decade as Editor-in-Chief of leading Polish gaming media outlets and more than ten years as a producer, game designer and publisher at Techland - Tymon Smektała remains [...]
Garry Seto
gamescomdev2026-01-22T11:44:38+01:00back to all Speakers Garry Seto (he/him) Co-Founder, Massive Damage Games Garry Seto is the Founder of Massive Damage Games and Electric Ink Games, a boutique indie publisher helping small teams achieve success on Steam. He brings over 16 years of experience in the games industry and has shipped more than a [...]
Lisa Kretschmer
gamescomdev2026-01-20T15:09:35+01:00back to all Speakers Lisa Kretschmer (she/her) Senior Manager for Global Studio Strategy, IO Interactive Lisa brings over a decade of experience in AAA game production, having worked on titles like "Hunt: Showdown", "Need for Speed Heat", and "Avatar: Frontiers of Pandora". Her career has taken her from Germany to the UK, Sweden, [...]
Lars Janssen
gamescomdev2026-01-20T15:09:49+01:00back to all Speakers Lars Janssen (he/him) CEO, DECK 13 Lars Janssen is CEO at DECK 13 Interactive and Chairman of the Board at game – the German Games Industry Association. Passionate about leadership and collaboration, he supports studios and industry professionals in navigating change and building bold futures. Lars also [...]
