
Ulas Karademir
(he/him)
CTO, IO Interactive
Ulas Karademir is the Chief Technology Officer at IO Interactive, the acclaimed studio behind the “Hitman” franchise and the upcoming James Bond game “007 First Light”. In his role, Ulas oversees IOI’s technical operations, the continuous development of “Glacier” — IOI’s proprietary in-house game engine — and works closely with the production team on the studio’s current projects.
With over 20 years of experience in engineering and leadership, Ulas brings a wealth of expertise in game development and technology. He is a familiar face at IO Interactive, having previously worked there for more than seven years between 2007 and 2014 IO Interactive, where he served as technical producer for the “Hitman” series and the “Glacier 2” game engine.
Prior to rejoining IOI, Ulas held roles at Unity for over 7 years as Vice President of Core Engineering, Graphics, Operations, and Productions IO Interactive, and most recently served as General Manager and CPO at RealityOS.
Based in Copenhagen, Ulas is passionate about building high-performing teams and pushing the boundaries of game technology.
